![]() The next-gen consoles got the beefiest version of the game, including a character creator that could be used in the story mode. The game came out on PS3, Xbox 360, Wii, PS2, DS, and PSP. Nothing was going to stop them from adding fresh blood to the market. The game had a lot of promise: easy controls, Ultimate X rules, impressive graphics, and a TNA-worthy story campaign. They teamed up with Midway, the company that gave hard-hitting classics like Mortal Kombat and Primal Rage. Smackdown 2008 and decided that the fans wanted an arcade feel to wrestling. ![]() Similar to AEW’s philosophy on gaming, TNA Impact looked at the complicated sim controls of Raw vs. They had a roster of amazing X Division stars, the backing of Kurt Angle and Sting, and an attitude that felt extreme. With AEW Fight Forever coming out at the end of the month, it makes me want to harken back to the last time a competitor brought their video game against the titan. ![]() While TNA Impact did not even come close to the popularity of its competitor, it did get enough traction to warrant a video game. By Michael Mordenga 1 week ago In 2008, TNA Impact was the only high-budget choice Americans had if they wanted a WWE alternative. ![]()
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